Master of Faster
He/Him
25
December 12
Goldenrod, Johto
Straight
Mauville Gym Leader
Champion
"With great speed comes great responsibility."
TAG WITH @joshdevlin
Josh Devlin
MAUVILLE CITY | Drift Highway | Difficulty: ★★★★★☆ COURSE RECORD: 06'17"332 RECORD HOLDER: Josh Devlin [player]https://fi.zophar.net/soundfiles/nintendo-gamecube-gcn/f-zero-gx/220%20-%20Long%20Pre-View%20%28Course%20View%202%29.mp3[/player] Though Zagreus was a bit big to wander the Gym's lobby, the Arcanine would be able to do so without hitting his head on anything, if he so desired. Genevieve Cromwell might notice that the Gym was significantly less busy than it was last time she arrived, likely due to the war effort. "Good morning," the receptionist, SHELLY SPIEL, replied, quickly looking up the high-ranking Ranger in the League trainer database. "The Leader will see you now. Follow the signs to Sector 6; it will be on the southwest corner of the grounds. Good luck!"
The southwest Sector of Mauville Racing Grounds featured the most terrifying courses on the property. Some of them had incredibly narrow lanes, and when it became wide, it wouldn't remain wide for long, with lanes abruptly ending. That would not be the course the Ranger would be racing on. THUNDER ROAD featured many wide turns in the shape of lightning bolts; almost all of its turns were at least at right-angles. Long straightaways were in equal abundance, meaning there were also plenty of places for Pokémon to let loose and be one with the wind.
Provided the Ranger was able to follow the Gym's ample signage, she would see Josh sitting proud atop Braver, his own Arcanine, snugly but not uncomfortably wrapped in a cocoon saddle. Near him were three familiar faces: ACE SHEEKE, atop a Hisuian Arcanine; ARAVAN ESCHER, sitting in the tall seat harnessed to a Linoone of great size; and lastly, ERON IUNIS, aboard a Salazzle that looked like she could crawl across the track just as fast as the others could run. The thinner frame was ideal for the shorter, more lithe, silver-haired young man.
"Glad to see you again! You and your Arcanine are looking great!" Josh greeted the Elite... whom he hoped would be Elite Four. Out of all three of the candidates that Navy mentioned, the Gym Leader felt she was the best for the position. "With your Badge count, I've had to raise the course difficulty a few notches. Do you need a refresher on the challenge rules? If not, we'll cut to the chase and get right to it!"
Regardless of whether the Ranger needed an explanation, Josh and his coworkers would lead her to the starting line, Screech in particular looking fired up to dash on a course that seemed perfectly suited for him. With almost all of the curves being at right angles, perhaps it would be the rider's limitations that would get in the way, rather than gentle, odd-angle curves that typically gave the normal-type trouble. "Just because this is my first truly fast race after my rehab doesn't mean I'm making this easy!" Josh warned as he slammed his helmet's visor down, some darker clouds rolling in on the already overcast day. The laser-focused expression was just as fierce as their last race, his legs ready to slap the Arcanine's sides as soon as the light flashed green.
Genevieve Cromwell INSTRUCTIONSYou will have 8 ranks to distribute among three skills. No more than 5 ranks can be assigned to any one skill.
- SPEED: This represents how fast your Pokémon can travel. Each rank of Speed adds 10 to all your rolls, and an additional 10 to rolls on Speed-based Obstacles.
- ENDURANCE: This represents how well a Pokémon can navigate difficult terrain, and affects how often a Pokémon can use its Boost during a race. Your Pokémon can use its Boost a number of times equal to its number of ranks in Endurance, plus one. Each rank of Endurance reduces the Target Number of Endurance-based Obstacles by 20.
- REACTION: This represents a Pokémon’s cornering ability. Each rank of Reaction reduces the Target Number of Reaction-based Obstacles by 20.
In the OOC notes of your next post, please note your Pokémon's distribution of skills.
You do not need to roll after your next post, but you will need to [ roll ] twice at the end of every post mid-challenge. This roll will be modified according to your Pokémon's skill ranks.
Example: If a player rolls a 60 on a post involving running down a straightaway as fast as possible atop a Pokémon with four ranks in Speed, their effective roll will be 140. The Leader's next post will include a "mod post" that depicts the course's first Obstacle: a prompt that presents a challenge for the racers to overcome. Each Obstacle will include the following information:
Target Number: This is the number the racers need to roll at or above to overcome the Obstacle without penalty. While it is uncommon, an Obstacle can have multiple Target Numbers.
Intended Skill: This is the Skill that will apply to the Obstacle. It can be Speed, Endurance, or Reaction.
Example Obstacle: The track starts out with a bang--a sharp, 135-degree left turn mere tens of meters from the starting line. The width of the turn itself makes recovering from a misjudged angle easier, but the track quickly narrows up again afterward. A guardrail on the outside keeps Pokémon from sliding off the course, but there is no such guardrail on the inside, and there’s a shallow stream that looks time-consuming for non-Water Pokémon to climb out of!
Target Number: 105 (Reaction) After the players make their rolls, the Target Number is deducted from the player's roll, and the difference becomes the player's Track Points (TP) for the round. 100 TP corresponds to roughly one second of time differential. The race will consist of three laps, with three Obstacles per lap. After the ninth Obstacle, total Track Points will determine finishing order. The QUICK BADGE is awarded if at least one of the following conditions are met:
1) The challenger finishes the race in 1st or 2nd place. 2) The challenger finishes the race ahead of the Gym Leader. 3) The challenger otherwise demonstrates their mastery of the tenets of Mauville Gym, at the Leader's discretion.
Genevieve Cromwell will receive a +10 REMATCH BUFF to all rolls. Genevieve Cromwell {PC: 1}
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